[Seaside-dev] improving rendering performance (on Pharo)

Philippe Marschall philippe.marschall at gmail.com
Sat May 22 08:48:04 UTC 2010


2010/5/21 Paolo Bonzini <bonzini at gnu.org>:
> On Fri, May 21, 2010 at 13:35, Philippe Marschall
> <philippe.marschall at gmail.com> wrote:
>> 2010/5/21 Julian Fitzell <jfitzell at gmail.com>:
>>> On Fri, May 21, 2010 at 8:46 AM, Philippe Marschall
>>> <philippe.marschall at gmail.com> wrote:
>>>>
>>>> 2010/5/21 Julian Fitzell <jfitzell at gmail.com>:
>>>> > So when you say hacked in, you mean I should try not to include these
>>>> > versions this weekend? :)
>>>>
>>>> No, by all means include it so that it gets tested. What I mean is the
>>>> code is probably not going to stay in the state it is currently in.
>>>> Which doesn't matter so much for Pharo but matters for everybody else
>>>> who wants to build an optimized implementation for his platform.
>>>>
>>>> The end result is methods on platform for escaping xml and urls with
>>>> the current code the default implementation on GRPlatform.
>
> I think "^true" will be faster for the default platform, especially for
> #includesUnsafeUrlCharacter:  If you interpret that as the method
> having false positives, but not false negatives, you can even
> keep some testcases.
>
> With this change I have no reason to complain about this optimization.

Done.

Cheers
Philippe


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