squeak hogs memory on linux?

Greg Lewin greg at quokka.demon.co.uk
Tue Nov 3 21:28:18 UTC 1998


>Greg (or anyone else familiar with the problem),
>
>Have you been able to resolve this problem. I have been playing with
>Squeak for a while on Win32, DOS, and HP-UX, but only recently I
>reinstalled Linux on a Thinkpad. I am having the same problem with
>Squeak 2.2 locking up. Top says it is using more than 90% of the CPU
>(don't remember exacly how much memory it's using, but I have 40MB
>installed). I am running kernel 2.0.34 (slackware) and wondering if I
>need to upgrade.
>

It's better on RedHat 5.1 and Squeak 2.2 (was 5.0 and 1.3), but I still
get similar trouble if I click on one of the buttons in "play with me
4".

>Last time I had Linux loaded (on another PC) I was at kernel 1.1.59 or
>something, so I was quite pleased at being in the 2.x ballpark. I
>guess I didn't upgrate *far* enough :-). Does it really need a newer
>kernel, or have you found another fix?

I didn't get anywhere with my old kernel.

>

>BTW, I am running on a 486 and I couldn't get the compiled version of
>Squeak 2.2 for Linux to run, so I downloaded the sources and
>recompiled. At first the image seems to run fine, until I try to
>update the code from the server (after setting my proxy server and
>port). I get a socket timeout error. When I popup the menu and select
>debug, I see the debugger, but when I click on the stack, the image
>locks up. Any ideas?

sorry! all my net access is from NT.


-- 
Greg Lewin





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