But what about Flash? (Re: Toward the next release...)
Andreas Raab
raab at isgnw.CS.Uni-Magdeburg.De
Wed Nov 4 12:19:31 UTC 1998
Mike,
> What about Flash? There was a tantalizing hint in your msg before OOPSLA
> (which I missed again; sigh...) but nothing in your msg about the next
> release. Or is that technology related to "Andreas Raab's
> as-yet-to-be-named resolution-independent outline-based anti-aliasing 2-D
> rendering engine"? I dearly hope so. It would be wonderful to get that
> technology into Squeak.
What I've been working on for the moment is a 2D vector graphics engine
(code name "Balloon") in Squeak. Thus, it will not include a lot of
editing capabilities for the moment. It will, however, open the door for
high-quality and (hopefully) high-speed rendering of vector graphics and
animations. In particular, I hope that we'll be able to use TrueType
vector fonts in Squeak directly. Part of the stuff that I've been doing is
writing a Flash file reader (e.g., the Open-SWF stuff) for Squeak so you
can have fun with it (and eventually integrate it into Lex' browser).
> Story for the uninitiated:
[...]
> 1. It used an innovative graph-theoretic data structure to represent the
> drawing elements.
Do you know the name of this data structure?! From the description that
follows it sounds like some sort of constraint voronoi-diagrams have been
used.
> So now you know where Flash came from (if you ever wanted to know :-) and a
> little bit about why I'm excited to see the technology appear in Squeak.
Thanks for the very interesting explanation!
Andreas
--
Linear algebra is your friend - Trigonometry is your enemy.
+===== Andreas Raab ============= (raab at isg.cs.uni-magdeburg.de) =====+
I Department of Simulation and Graphics Phone: +49 391 671 8065 I
I University of Magdeburg, Germany Fax: +49 391 671 1164 I
+=============< http://isgwww.cs.uni-magdeburg.de/~raab >=============+
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