3D on Unix systems (was: A wrinkle in the release process)

Kevin Fisher KFisher at rim.net
Thu Apr 22 01:50:13 UTC 1999


Thanks for the info...i think I can probably hack it to work, if I follow
Josh's email threads tonight. ;) sounds like he got it working.  I'll give
it all a try again tomorrow with the new images.



-----Original Message-----
From: Raab, Andreas <Andreas.Raab at disney.com>
To: 'squeak at cs.uiuc.edu' <squeak at cs.uiuc.edu>
Sent: Wed Apr 21 21:34:24 1999
Subject: RE: 3D on Unix systems (was: A wrinkle in the release process)

> Just another quick and probably dumb question... Is there a swiki page
> somewhere with instructions on how to build the 3d stuff on unix?  Or is
> it
> self documented in the classes themselves?
> 
Uhm ... no. As so many things this stuff is a completely undocumented
process. I'm hoping that Ian will come up with some general (cross
Unix-dialect) solution for building plugins by adding a target like

	make PLUGIN="someplugin.so" CSRC="src1.c src2.c"

The problem is that there are some general things that need to be known
about this particular Unix system (like byte-ordering, certain include
files, compiler and linker settings) and Ian dealt with all of them in the
GNUMakefile.conf

So, if you're not a real Unix hacker you're best of with waiting until
either Ian has fixed up the Makefiles for building plugins or until somebody
out there has compiled the plugin and submitted it to his FTP server
(alix.inria.fr).

Hope this explains a bit (even though it probably doesn't help),
  Andreas
--
+===== Andreas Raab ========= (andreasr at wdi.disney.com) ==+
| Walt Disney Imagineering        Phone: +1 818 544 5016  I
I Glendale, CA                    Fax:   +1 818 544 4544  I
+======< http://isgwww.cs.uni-magdeburg.de/~raab >========+





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