Squeak 2.4 for Windows
Pierce, Jeff S.
Jeff.S.Pierce at disney.com
Wed Apr 21 23:06:59 UTC 1999
> -----Original Message-----
> From: David Farber [mailto:dfarber at numenor.com]
> Sent: Wednesday, April 21, 1999 1:40 PM
> To: squeak at cs.uiuc.edu
> Cc: recipient list not shown
> Subject: Re: Squeak 2.4 for Windows
>
>
[ ... ]
> one question though; why does Alice want all of my processor?
> all i have to
> do is enter the Play With Me 7 project and the processor gets
> pegged and
> stays pegged. i noticed this in the Alice Netscape plugin
> too. this is on an
> 200MHz NT sp4 machine.
The reason is that both Alice and Squeak-Alice are trying to get the frame
rate as high as possible, because the higher the frame rate the better and
smoother the interpolated time-based animations look and the more responsive
the world is. As a result, Squeak-Alice never really has any idle time; at
any given point it's either rendering or simulating. It'll take every cycle
your processor has and ask for more. =)
Andreas and I briefly discussed a mechanism to only re-render if something
changes in the scene, but right now other things have higher priority on my
TODO list.
Jeff
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