[BUG?] Text misaligned on 16 bit color depth
Stefan Matthias Aust
sma at 3plus4.de
Sun Dec 26 13:43:11 UTC 1999
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Merry Christmas,
Perhaps there's some other person also working with Squeak these days who
can answer this question. I had a hard time to understand how to render
paragraphs of text. I finally managed to create my RgMessageMorph (see
attachment) as I wanted but there's one problem left. Depending on screen
depth, my text is aligned differently.
The message morph shows text which fades away on a half-transparent
background. (I wanted something that's cooler than a simple transcript ;-)
Okay, it seems that I don't get tranparency with 8 bit screen depth, but I
can live with that limitation. But WHY is the text indented by a few
pixels to the right on 16 bit screen depth. On 32 bits, it's correct again.
The class comment has some example code to try out. I observed this on 2.6.
bye
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Content-Type: text/plain; name="RgMessageMorph.st"
; x-mac-type="65417070"
; x-mac-creator="43534F6D"
Content-Disposition: attachment; filename="RgMessageMorph.st"
Content-Transfer-Encoding: imap_stub
0,2660,2,5542,0,
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Content-Type: text/plain; charset="us-ascii"
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Stefan Matthias Aust // Bevor wir fallen, fallen wir lieber auf.
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