meshes and vertex colors
Raab, Andreas
Andreas.Raab at disney.com
Wed Sep 8 22:57:08 UTC 1999
Luciano,
Per vertex colors are supported but currently not used (mainly because
usually you get your per-vertex colors from a material and a bunch of lights
in the shader).
Andreas
--
+===== Andreas Raab ========= (andreasr at wdi.disney.com) ==+
| Walt Disney Imagineering Phone: +1 818 544 5016 I
I Glendale, CA Fax: +1 818 544 4544 I
+======< http://isgwww.cs.uni-magdeburg.de/~raab >========+
> ----------
> From: Luciano Notarfrancesco
> Reply To: squeak at cs.uiuc.edu
> Sent: Wednesday, September 8, 1999 1:23 PM
> To: squeak at cs.uiuc.edu
> Cc: recipient list not shown
> Subject: meshes and vertex colors
>
>
> I noticed there is no way to set the inst var 'vtxColors' in
> B3DIndexedMesh nor in any of its subclasses. Why? Is this supported in the
> balloon engine? How is this used?
>
> Luciano.-
>
More information about the Squeak-dev
mailing list
|