meshes and vertex colors

Raab, Andreas Andreas.Raab at disney.com
Wed Sep 8 22:57:08 UTC 1999


Luciano,

Per vertex colors are supported but currently not used (mainly because
usually you get your per-vertex colors from a material and a bunch of lights
in the shader). 

  Andreas
--
+===== Andreas Raab ========= (andreasr at wdi.disney.com) ==+
| Walt Disney Imagineering        Phone: +1 818 544 5016  I
I Glendale, CA                    Fax:   +1 818 544 4544  I
+======< http://isgwww.cs.uni-magdeburg.de/~raab >========+


> ----------
> From: 	Luciano Notarfrancesco
> Reply To: 	squeak at cs.uiuc.edu
> Sent: 	Wednesday, September 8, 1999 1:23 PM
> To: 	squeak at cs.uiuc.edu
> Cc: 	recipient list not shown
> Subject: 	meshes and vertex colors
> 
> 
> I noticed there is no way to set the inst var 'vtxColors' in
> B3DIndexedMesh nor in any of its subclasses. Why? Is this supported in the
> balloon engine? How is this used?
> 
> Luciano.-
> 





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