Squeak on PlayStation? + (Squeak Games...)

Steve Wessels stephan.wessels at sdrc.com
Thu Apr 13 12:52:48 UTC 2000


Did the networked scrabble game ever get any English design docs or code translation?

I remember getting very excited about it but then discovered quickly (this was a while
ago) that I could not understand enough Spanish to figure out how it worked.

 - Steve

Bijan Parsia wrote:

> On Thu, 13 Apr 2000, Stephan Rudlof wrote:
> [snip]
> > My goal for the nearer future is to use Squeak for Go-programming: Go is
> > an Asian strategy board game with a higher complexity as chess. Moreover
> > there aren't any Go-programs playing with master strength now...
> [snip]
>
> Go would be excellent, particularly if there were interesting and useful
> tutorials attached. I played a little Go in college but I'm afraid that
> there probably isn't a computer Go program bad enough for me to beat, even
> with handicaps and giving me advice.
>
> One of the great intractable problems of AI... :)
>
> (Hmm. Though, let's see, we have this multplayer scrabble system. That
> gives use a board, tiles, client and server. Wow, I bet a quite nifty
> generlized game system could be built on that. Anyone know the protocals
> for the net distributed backgammon, etc. games?)
>
> Cheers,
> Bijan Parsia.





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