The Puzzle Page

Karl Ramberg karl.ramberg at chello.se
Sun Dec 17 10:04:14 UTC 2000



Karl Ramberg wrote:
> 
> "Raab, Andreas" wrote:
> 
> > I think Karl is talking about something else. After you've dropped something
> > in the world (it doesn't really matter what) you'll get a flash for all of
> > the flap (tab) areas. This happens because of the attempt of moving all
> > those flaps and tabs to the front. So how about implementing
> >
> > PasteUpMorph>>addMorphFront: aMorph
> >         ^self addMorphInLayer: aMorph.
> >
> > This should prevent many of these (almost always unnecessary) redraws.
> >
> > Cheers,
> >   - Andreas
> 
> Thanks.
> This seems to speed up things a lot :-).
> A small issue with this is that the script
> sometimes shows up behind the morphs
> on the scene.
It's more serious than that, it breaks the whole 
in front of each other hierarchy of the morphs:-(
But it's faster...
> 
> I think the stepTime for the update of the world icon
> could be set to several seconds. The icon is really small
> and most details don't show up anyway. Only major changes
> like change of background color and changing somethings
> bigger than 1/4 of the screen is noticed.
It actually newer updates it's content, it just flashes.
> 
> Yet another thing is when I bring the color picker up.
> It flashes all the time when its in front of a flap/tab.
> Is it not modal, so bringing it
> to front once should be enough ?
> 
> Karl





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