[Q] Exact WarpBlt (etc.) transformation to 1/3 width?
Raab, Andreas
Andreas.Raab at disney.com
Tue Jan 4 23:36:15 UTC 2000
Henrik,
> And Andreas, btw, regarding using PostScript (cubic) font
> outlines, you wrote that they would be slow to convert to
> squared ones.
I probably didn't write this exactly (or if I did then it wasn't accurate).
Converting cubic into squared curves isn't a big problem (though it'll be
inaccurate of course). What I was (probably) referring to is an extension of
the Balloon engine to handle cubic curves directly.
> But you only do this once, ie. on import, right?
Hm ... not necessarily. It's usually not a good idea to throw away accurate
information ;-) So I guess I'd rather keep the cubic curves and convert them
on demand (and who knows, some future Balloon version might be able to
handle cubics directly).
> So is there any other problem?
There has never be a 'problem' ;-) It's just work.
A.
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