-0.0 (WHAT?)

jchludzinski at worldkey.net jchludzinski at worldkey.net
Thu Jun 22 14:17:47 UTC 2000


I'm coding a cubic spline algorithm for 3D points and during the computation I got:

-0.0.

If I'm not mistaken, the IEEE-754 floating point standard don't allow negative 0.0.  What's up?


---John





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