-0.0 (WHAT?)
jchludzinski at worldkey.net
jchludzinski at worldkey.net
Thu Jun 22 14:17:47 UTC 2000
I'm coding a cubic spline algorithm for 3D points and during the computation I got:
-0.0.
If I'm not mistaken, the IEEE-754 floating point standard don't allow negative 0.0. What's up?
---John
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