[Fwd: Re: The Squeak logo as an outline Morph?]

Bert Freudenberg bert at isgnw.CS.Uni-Magdeburg.De
Sat May 13 20:50:13 UTC 2000


On Sat, 13 May 2000, Henrik Gedenryd wrote:

> Raab, Andreas wrote:
> 
> > Looks a lot better that way. And of course, you can just pick it up 
> > and drop it somewhere on your Squeak desktop.
> 
> Err, well in fact Andreas, that was not such a healthy thing to try, at
> least on my image. I got much better results when not separating the
> Character from its white Player background. Otherwise, you can't pick it up,
> it redraws in strange places, and so on. I got the impression that the
> player or player window somehow hangs on to the character even after you've
> dragged it away with the proper halo handle. Again, I think this is all
> because there's no distinctly perceiveable protocol that a Morph should
> implement and follow. The Flash morphs seem to follow their own principles
> in some respects.

Grabbing works fine for me. When I explore the character, there seems no
outside ref in it ... 

-- Bert





More information about the Squeak-dev mailing list