UNIX downloads? (with Windows answers)

Steve Gilbert steven.l.gilbert at lmco.com
Wed Apr 11 23:46:32 UTC 2001


Ooops... forgot the attachment.

Steve Gilbert wrote:
> 
> > Ned Konz wrote:
> >
> > On Wednesday 11 April 2001 15:04, Steve Gilbert wrote:
> > > Bert Freudenberg wrote:
> > > > On Tue, 10 Apr 2001, Steve Gilbert wrote:
> > > > > No, I just ran configure then make just like the instructions
> > said and
> > > > > everything compiled just fine.  However, thinking about it this
> > Alpha
> > > > > machine is a 64 bit system and so I'll bet that the color
> > mapping may
> > > > > want to use a 64 bits rather than the standard 32 bits.
> >
> > You can see if your color mapping is correct by looking at a
> > ColorPicker:
> > just make a Morph, pop up its halos, and select the "eyedropper" halo
> > (just
> > above the lower right).
> >
> > The color pickers should look like the attached GIF (well, they should
> > look
> > better than that given >8bit depth, since the GIF is only 256 color,
> > but at
> > least you can tell which colors go where).
> >
> > --
> > Ned Konz
> > currently: Stanwood, WA
> > email:     ned at bike-nomad.com
> > homepage:  http://bike-nomad.com
> >
> >
> >
> >                       Name: colorPicker.gif
> >    colorPicker.gif    Type: GIF Image (image/gif)
> >                   Encoding: base64
> 
> Well the version on the eXceed window of my Windows box looks like the
> attachment below.
> 
> What's funny was that I tried to export the colorPicker images one for
> my eXceed terminal and one for my console X-term into GIF files using
> Squeak, and just before I sent them I checked just to see if they were
> faithful renditions.
> 
> Well they weren't!  They showed up correctly presumably because Squeak
> knows how the color translation to GIF works and it is independent of
> the rendering on my screens.
> 
> Anyway, here is an accurate rendition using HyperSnap from my PC.  I'll
> have to see if I can find a screen grabber on the Alpha box to get the
> rendering on the X console.
> 
> Also, I included the Squeak mouse with the clipped ears, and no I did
> not do this on purpose, it's just rendering that way.
> 
> There definitely aren't any reds here. But it also seems that blue is on
> the wrong side?
> 
> -- Steve
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