Squeak Amp won't load on 3.2a #4599

Bob Hartwig bob at bobjectsinc.com
Thu Dec 13 22:15:16 UTC 2001


John,

I haven't loaded SqueakAmp on my Linux box, but here's a guess as to what
may be happening.  The postscript code of the GUI changeset opens
SqueakAmpMorph, and the first time this happens, it will populate the
"Available" file list by recursively descending the current working
directory.  Is it possible that you're starting squeak from a directory
that takes a long time to descend, or is it otherwise hanging while
descending?  To test this theory, stub out SquekAmpPlaylist>>allFiles or
SqueakAmpPlaylist>>allDiskObjects , and see if it comes up without hanging.

By the way, you also need to make sure the MPEG plugin works on your Squeak
install before you can hope for SqueakAmp to work.

	-Bob


At 07:23 AM 12/13/2001 +0000, you wrote:
>Hi All (this to the Squeak list as mail to Bob seems to be bouncing)
>
>I came across Squeak Amp while looking at what John Mac had done to the
>Mpeg plugin. Just what I needed!
>
>Problem is, I can't get it to load. 
>
>I unzip everything, run the install.st, sort out the directory issues
>and run it again. SqueakAmpModel loads fine. But SqueakAmpGUI stops
>loading (the only clue I can give is that it stops very late in the
>progress window, before install.st has "really" kicked in) and locks
>Squeak. No walkbacks, error messages, just a lock.
>
>Looks like there's something in the new changesets which is conflicting
>with Squeak Amp.
>
>Has anyone else come across this? Any ideas? Can anyone think of any
>diagnostic checks I might run?
>
>Cheers
>
>John
>-- 
>Reputed to be the reason Windows 2000 was nearly a year late, (paid in
>shares M$Ds needed the cash and kudos) Netproject's Eddie Bleasdale has
>renewed his challenge to virus writers. The first person to infect his
>Linux box wins 10,000 pounds.
>
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B=REQINT1=48211
>
>
>




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