What's about Squeak an 3D so far ?
Torsten.Bergmann at phaidros.com
Torsten.Bergmann at phaidros.com
Thu Jul 19 16:14:17 UTC 2001
>Andreas Raab has written a framework that allows Balloon3D to utilize
hardware acceleration,
>and hooked it up on Windows via both DirectX and OpenGL, and on MacOS via
>OpenGL. Linux support (via OpenGL) was added by Bert Freudenberg.
>
>What this means, for example, is that Squeak Alice now takes advantage
>of hardware acceleration. All you have to do is enable the menu item
>in the WonderlandCameraMorph.
If you run Squeak on windows you should update your 3.1 image and have a
look at the
NudiBranch Demo on Bobs Super Swiki.
You need a new VM for this (actually there are two version: Squeak-GL.exe
for OpenGL
and Squeak-D3D.exe for Direct3D).
Torsten
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