A Graphics Guru Challenge...
Alan.Kay at squeakland.org
Fri Jun 8 04:12:26 UTC 2001
I think Duane means with a quadrilateral transform. As you know
better than I a 4x4 homogenous coordinates matrix can represent at
least the computer version of perspective for vertices ...
At 12:22 PM -0700 6/7/01, Andreas Raab wrote:
>> Unfortunately, you can't represent a true perspective
>> projection with just a 4x4 transform.
>Err ... what exactly do you mean by a "true" perspective projection?!
> - Andreas
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