openGL and system 8.1
Bruce ONeel
beoneel at mindspring.com
Mon May 21 12:14:48 UTC 2001
Hey, this actually does work on my ancient PB500.
Well, it works for certain definitions of accleration, ie,
openGL is slower than the squeak renderer, but it still
is nice to have opengl work.
Thanks!
cheers
bruce
John M McIntosh <johnmci at smalltalkconsulting.com> wrote:
> >This seems to work fine, though according to the frame rate morph the
> >hardware
> >accleration is toggled backwards on my iBook running classic 9.1
> >in OS/X as well as using the 3.0.15 Carbon VM in native X.
> >Ie, I get about 7 frames/sec with hardware accleration checked, and
> >15 or so with it unchecked.
> >
> >My PB540/PPC doesn't seem to get hardware accleration, which is good
> >given that it's running 8.1 and does not have OpenGL installed :-).
> >OTOH, it does not crash.
> >
> >All of this was with a 4037 image.
> >
> >Thanks!
> >
> >
> >cheers
> >
> >bruce
>
> In case someone needs the openGL extensions, then go see
>
> http://asu.info.apple.com/swupdates.nsf/artnum/n11545
>
> --
> --
> ===========================================================================
> John M. McIntosh <johnmci at smalltalkconsulting.com> 1-800-477-2659
> Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com
> ===========================================================================
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