Still trying to kill that pesky morph......

Ned Konz ned at bike-nomad.com
Mon Oct 22 15:46:52 UTC 2001


On Sunday 21 October 2001 09:34 pm, John Hinsley wrote:

> Turning Ned's code into a method "kill" deletes it.

Well yes, but it's a very ugly way to do it. That's the kind of thing you'd 
use from a Workspace when all else failed; I don't recommend it for 
production code.

Since you have the source, it's best to fix WorldTimeMorph so that there's a 
reasonable "open" method that returns a Morph, or so that its "new" returns a 
Morph ready to be opened.

-- 
Ned Konz
currently: Stanwood, WA
email:     ned at bike-nomad.com
homepage:  http://bike-nomad.com




More information about the Squeak-dev mailing list