Squeak on frame buffer

Kevin Fisher kgf at golden.net
Mon Sep 10 19:20:21 UTC 2001


I thought he was a LokiSoft employee?  At any rate, I emailed him
some time ago asking about it...he said he was quite busy at the time,
but he'd send me the code if I wanted it...I never got it. :)

Given Loki's financial situation, I don't know if he's still there...

Seems to me that SDL would be the best way to get at the framebuffer.
I know I was playing with some framebuffer code for Squeak which I believe
was derived from the original Itsy code at one point...I never got it
-quite- working (the colours were all a mess, but it did render at least).
This was on the iPaq as well (fbdev seems to mess up X11 on my matrox
card on my main machine).


On Mon, Sep 10, 2001 at 02:18:01PM -0500, Lex Spoon wrote:
> 
> I imagine you mean for Unix/Squeak.
> 
> It's not hard technically, but the sources aren't arranged to make this
> easy, especially if you want to allow both versions to coexist.
> 
> I've heard there is a port of Squeak to "SDL" by a Georgia Tech
> undergrad, but I don't know where to get it from or what it's status is.
> 
> 
> -Lex
> 
> 




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