Localization in code
Ohshima, Yoshiki
Yoshiki.Ohshima at disney.com
Fri Sep 28 16:44:23 UTC 2001
Hi,
Jocel wrote:
> I've posted my comments about localization problems before (sadly, the
> Yahoo archive doesn't go back that far. Here is a reference that loads
> 1MB - http://www.create.ucsb.edu/squeak/9710.html#Letter406). I was
> more worried about translating the programming language itself rather
> than just strings, but my solution would handle both.
I remember your article.
If the example is something like:
------------
'<person> have <number> <animal>'
printWith: {#person. {'I'. 'You'. 'She'} atRandom.
#number. {one. two} atRandom.
#animal. {'dog'. 'fox'} atRandom}
------------
even English is hard to handle and languages like Portguese
and German, that have the genders, the situation would be
worse.
I believe that the good ability of
reading/writing/speaking the mother language is more helpful
for kids to acquire more things in long-run. If I would
have kids, I hope they would learn *correct* mother language
before learning programming. I wouldn't want to teach them
some compromized (wrong) sentenses.
I'm sorry I can't suggest any good ideas, but natural
language issue is certainly time-consuming. I'd say I want
SqC to put higher priority on "cutting edge" or "break
through" type of works.
-- Yoshiki
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