[Newbie]Trying to save/restore SqueakLogo
Scott Wallace
scott.wallace at squeakland.org
Mon Apr 15 16:16:39 UTC 2002
Two more alternatives to consider here:
(I) If you have the "preserveTrash" preference set to true, then just
dismiss the Squeak Logo with the pink X halo handle. The logo will
vanish from the screen but will be preserved in the "trash", from
whence you can retrieve it at leisure, by simply opening the trash
(double-click any trash-can), finding the object you want, and
dragging it out.
(II) Another alternative is to store a reference to the logo in a
variable somewhere -- any kind of durable variable that you can hold
on to: e.g. global variable, instance variable, workspace variable,
project parameter, world "property" -- and later use that variable to
get the object back.
For example (using a global variable,) open an Inspector on the
Squeak Logo morph, and in it type the following expression:
Smalltalk at: #SqueakLogo put: self
Now you can delete the eager-eyed mouse, and then, later, if you want
to get it back, simply evaluate
SqueakLogo openInWorld
-- Scott
At 4:50 PM +0200 4/15/02, Maarten Maartensz wrote:
>.... there are some workarounds for what you want. Here are three
>of them:
>
>(1) collapse it (use the collapse halo button)
>(2) hide it (use the viewer halo button; click to the miscellaneous menu;
>click hide)
>
>The last option is undone by doing the same except for click show).
>However, in both cases you got something left on the screen. Third
>possibility (that I often use, since it is very convenient)
>
>(3) make your own flap, open it, pick up the morph by its black drag halo
>button, dump in flap, close flap.
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