How to bring EToys across - any info/outlines/guidelines?

Alan Kay Alan.Kay at squeakland.org
Fri Apr 19 17:46:20 UTC 2002


Cees --

I will copy Kim Rose (the cognitive scientist in our group who does 
the main organization of our experiments with children). We have two 
main schools that we are working with right now which cover roughly 
grades (4-5-6). There are now several years (and hundreds) of 
examples of what children have actually done that can be downloaded. 
There are rough curriculum outlines etc. There are various docs by 
Kim, myself, and the teachers about what this stuff is about. There 
are lots of movies showing the kids doing their thing. The two 
teachers we are working with, Kim, and yours truly will do a complete 
curriculum book this summer. The Japanese NHK network just did and 
showed a 45 minute documentary on one of the classrooms, etc.

Cheers,

Alan

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At 4:56 PM +0200 4/19/02, Cees de Groot wrote:
>So this is the third post where I'm referring to the fact that I did a demo
>this morning. Gee, I must be really proud of myself ;)
>
>It was the eventlet I talked about a couple of months ago, where I had the
>opportunity to try to explain to groundschool children (groups 5-8 which
>translates to roughly 8-12 years) what being a programmer is all about. It
>turned out that just showing the difference between a painted turtle being
>manually clicked around and one running in circles by virtue of a little
>snippet of code being repeatedly executed was already a reasonable hook to
>start talking about some of the issues.
>
>Anyway, some of the kids were really drooling over Squeak, so I'm thinking
>about asking the school whether I can do a voluntary workshop for the
>highest grades (a couple of weeks long maybe one hour per week). The
>problem, of course, is that I'm probably too old and rusty to learn
>EToys by myself, which bears with it a serious risk that I will stand
>in the way of the children's explorations.
>
>Is there some material available that could help me drafting some sort of
>outline for the workshop, remind me about things I need to tell (and things I
>need to keep my big mouth shut about), etcetera?
>
>We've got networked PC's on the school, they're all reasonable Squeak machines
>(PII's with 800x600 screens).
>
>Thanks for any pointers.
>
>Regards,
>
>Cees
>--
>Cees de Groot               http://www.cdegroot.com     <cg at cdegroot.com>
>GnuPG 1024D/E0989E8B 0016 F679 F38D 5946 4ECD  1986 F303 937F E098 9E8B


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