Open source Physics for Croquet - (Viewpoints interested?)

PhiHo Hoang phiho.hoang at rogers.com
Wed Dec 11 14:07:52 UTC 2002


Hi Andreas,

> Have you considered trying to integrate it with
> Croquet rather than the (in my understanding outdated ;-)
> B3D/Wonderland framework?!

    What's the possibility of having Croquet packages for Squeak ?

    Cheers,

    PhiHo.

----- Original Message -----
From: "Andreas Raab" <andreas.raab at gmx.de>
To: <squeak-dev at lists.squeakfoundation.org>
Cc: <erollo at etu.info.unicaen.fr>; <flevavas at etu.info.unicaen.fr>
Sent: Wednesday, December 11, 2002 6:33 AM
Subject: RE: Open source Physics for Croquet - (Viewpoints interested?)


Serge,

This sounds exciting! Have you considered trying to integrate it with
Croquet rather than the (in my understanding outdated ;-) B3D/Wonderland
framework?!

Cheers,
  - Andreas

> -----Original Message-----
> From: squeak-dev-admin at lists.squeakfoundation.org
> [mailto:squeak-dev-admin at lists.squeakfoundation.org] On
> Behalf Of Serge Stinckwich
> Sent: Wednesday, December 11, 2002 12:02 PM
> To: squeak-dev at lists.squeakfoundation.org
> Cc: erollo at etu.info.unicaen.fr; flevavas at etu.info.unicaen.fr
> Subject: Re: Open source Physics for Croquet - (Viewpoints
> interested?)
>
>
> On Tue, 10 Dec 2002 15:44:25 -0800
> Darius Clarke <darius at inglang.com> wrote:
>
> > Croquet "players",
> >
> > If the you are still looking for a physics engine for
> Croquet this one might
> > meet your needs:
> >
> > Open Dynamics Engine
> > http://q12.org/ode/ode.html
> >
> > "ODE is a free, industrial quality library for simulating
> articulated rigid
> > body dynamics - for example ground vehicles, legged
> creatures, and moving
> > objects in VR environments. It is fast, flexible, robust
> and platform
> > independent, with advanced joints, contact with friction,
> and built-in
> > collision detection."
> >
> > ODE is the Blender Foundation_s first choice among physics
> engines for Blender.
> > http://www.blender.org
> > Blender Conference 2002 proceedings
> > http://www.blender.org/modules/bc2002/index.html
> >
> > ("Blender is the first and only fully integrated 3D
> creation suite allowing
> > modeling, animation, rendering, post-production,
> interactive creation and
> > playback with cross-platform compatibility - all in one
> tidy, easily
> > downloadable package. Now Blender is Open Source.")
>
> I have a students project who just start to work on a ODE
> plugin for Squeak. Look at :
> http://www.iutc3.unicaen.fr/serge/187 (only in french sorry).
> After the plugin, the next challenge is the proper
> integration of physics inside the existing B3D and Wonderland classes.
>
> If others want to join the development or share ideas, you
> are welcome !
>
> --
> Serge Stinckwich                                         -< )
>  multiagent.com
> Université de Caen>CNRS UMR 6072>GREYC>MAD                /~\
>  squeak.org
> http://www.iutc3.unicaen.fr/serge/                       (/
> | zope.org
> Smalltalkers do: [:it | All with: Class, (And love: it)] _|_/
>  debian.org
>






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