Alice textures, particles
yampa at mindspring.com
yampa at mindspring.com
Mon Feb 18 00:05:20 UTC 2002
I have been trying to add a texture that has transparent areas to a panel in Alice. The areas which should be clear are drawn black. Is it possible to have a transparent texture, or if it isn't, how can I fix it?
Also, I have toyed with the idea of building a particle system for Alice, which may be able to provide effects like smoke, water, etc. My code so far would like to use B3DPrimitiveRasterizer>>processPoints, but this is not implemented yet. I have been looking at the implemented processPolygon: method as an example, but I haven't been able to use it to build a workable processPoints method. Can anyone give me pointers on how to build this method?
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