World Creation (& Nebraska)

Ned Konz ned at bike-nomad.com
Fri Jun 14 00:21:09 UTC 2002


On Thursday 13 June 2002 02:14 pm, Kyle Bygott wrote:
> "Lex Spoon" wrote:
> >What if you open an inspector and do "world displayWorld" ? Also,
> > look at the subworld's canvos -- does it include a
> > RemoteDisplayCanvas ? Does the list of hands include a
> > RemoteControlledHandMorph ?
> >
> >Overall, there is clearly a mess here.... It probably shouldn't be
> >surprising, though -- the exact definition of worlds, projects,
> > and so on is a central part of the Squeak user interface, and it
> > has been toyed with quite a bit over the years!
>
> ----
>
> Well, I'm not all that good at Squeak, especially the inner
> workings.  But inspecting the subworld's canvases there seems to be
> a problem: It has none! Canvas is nil, let alone having a second
> remote canvas.  Where do canvases normally get setup (for instance
> where does World get its?)  I tried hacking some just to see if I
> could get a hack working, but couldn't get the innerworld to set up
> any canvases properly.  Everything seems to be all right with the
> hands...
>
> Who is in charge of assigning/creating canvases??

WorldState>>assuredCanvas, it seems.

Which gets called from WorldState>>displayWorld:submorphs:

which gets called from PasteUpMorph>>displayWorld.

-- 
Ned Konz
http://bike-nomad.com
GPG key ID: BEEA7EFE




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