Agent Based Simulation in Squeak?

Dwight Wilson wilson at cs.jhu.edu
Fri Mar 15 17:15:53 UTC 2002


Diego wrote:
>Hello...
>
>Yes, we do... (Gustavo Sznaider and me), you can find information at http://www.agro.uba.ar/smalltalk/ but en spanish... the framework is in english, but the site in spanish.... Anyway you can ask me....
>
>When we found some time, we'll made a swiki page...

Thanks, I'll check it out.



Hannes wrote:
>On Fri, 15 Mar 2002, Dwight Wilson wrote:
>
>> 
>> Has anything been written in Squeak to support agent-based simulation?
>> Something like Swarm (Objective-C) 
>Yes,
>
>A similar example like the heat bug example 
>http://www.swarm.org/examples-heatbugs.html
>is in Squeak
>
>1) Open the world menu and choose "objects"
>
>2) Click on "StarSqueak"
>
>3) Drag out a "SlimeMoldMorph"
>
>
>or Repast (Java)?  
>
>>Squeak would
>> be an excellent platform for this kind of work.  I started writing
>> something based on Swarm, but before I put any real time into it I
>> wanted to see what was already out there.
>
>You mean a simulation or an implementation of a simulation framework
>based on the swarm concepts.

A simulation framework based on Swarm concepts.  

>This topic has been mentioned before on this list. It would be valuable if 
>somebody (you?) could do some research and write up a summary
>
>http://minnow.cc.gatech.edu/squeak/775 (mailing list archives)
>
>and write some notes on the swiki relating it to
>http://minnow.cc.gatech.edu/squeak/2292
>
>- similarities / differences
>- usability
>- speed

Thanks for the pointers.  Unfortunately I just got some stuff
dumped on me and it will be at least two or three weeks before
I can even think about doing the research. :-(

-Dwight





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