Whoa, the environment has become too heavy...

Göran Hultgren gohu at rocketmail.com
Tue Mar 19 16:09:00 UTC 2002


Hi!

--- Mayuresh Kathe <mayuresh at vsnl.com> wrote:
> Hi all,
> 
> I am back on the list after almost 18 months.
> 
> The first thing I noticed after download the new (3.0) version was its
> resource requirements.
> 
> I have an iMac 233 with 64Mb RAM and the thing crawls, I had to set my

Sounds strange. AFAIK Squeak has only been getting faster over time.
Sure, the image out-of-the-box is pretty big (and the flash-animated eyes suck CPU
so delete it) - but it can be shrinked quite a lot.

The next boost in performance will probably be when the new BC-VM with Scott Crosby's different
tweaks get's ready. But that will take some time. Of course it is available, but not "officially"
yet.

Personally I have stopped waiting for the mythical Jitter - no offense though, Ian and friends.
:-) And since Squeak allegedly spends 50% of it's time in the primitives it would "only" double
the performance. Hey, that is of course a hefty boost anyway... But of course, those numbers are
old, I am not sure how Jitter will stack up against the new BC VM.

> screen res to 800x600 restrict colors to 16bit and within squeak stop the
> rounding of windows and menu colors to make it workable.

Hmmm. I don't use Macs so I can't comment on that but I have never really thought that Squeak
feels that slow. And I even develop on a PII-233 Mhz laptop with 96Mb RAM and think it's ok. Well,
of course it doesn't ROCK but it works.

> Have I missed out on anything, any tricks to make it work faster?
> (What would be the best way to get it work like its on steroids?)
>
> Eagerly awaiting your replies.

Hmmm, I believe there is a Preference somewhere people mention... yes, "higherPerformance". Don't
know if it helps much.

regards, Göran

=====
Göran Hultgren, goran.hultgren at bluefish.se
GSM: +46 70 3933950, http://www.bluefish.se
"Department of Redundancy department." -- ThinkGeek

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