arbitrary precision floats?
Michael Vanier
mvanier at cs.caltech.edu
Mon Nov 4 03:22:57 UTC 2002
> From: Lex Spoon <lex at cc.gatech.edu>
> Date: Sun, 3 Nov 2002 19:17:21 -0500
>
> "Viktor" <vi.ki at worldonline.cz> wrote:
> > Maybe something like this (?):
> >
> > [some operations] doWithPrecision: 100.
> >
> > Precision is thread-variable (Thread current precisionOf Floats).
> >
>
> Tempting, but that doesn't handle the case that you call back into
> another module -- the other module will get your module's floating point
> precision. I guess we could posit yet a new kind of variable whith is
> thread-specific *and* module specific....
>
> But in stock Squeak, how about having a variable somewhere that things
> in your project access whenever they start doing floating point?
>
> x := 1.0 withPrecision: MyProject defaultFloatPrecision.
>
This is a nice idea.
>
> Incidentally, I don't know that the idea of a single precision is really
> going to last within a single project.... Is there really just one kind
> of computation it performs?! Different computations will want different
> precisions.
>
>
>
> Lex
>
>
Well, I'm hoping to have an upper bound on the maximum precision and just
use that. It's not that I want 100 digits (say) of precision, but that I
want to be more sure about the top ten digits. Of course, what I'm really
saying is that I should read a textbook on numerical analysis and roundoff
error ;-)
Mike
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