Croquet & Alphaworld
Kevin Fisher
kgf at golden.net
Wed Nov 6 18:12:39 UTC 2002
Whoops, sorry about that. Me and documentation--I plunge in headlong into
a new toy without reading. :) (I tend to do the same thing with any new
hardware I buy too...)
On Wed, Nov 06, 2002 at 10:10:32AM -0800, Alan Kay wrote:
> The documentation says quite clearly not to hit OK, but to hit cancel.
>
> At 12:32 PM -0500 11/6/02, Kevin Fisher wrote:
> >Hi Folks:
> >
> >Just been playing around with Croquet. For some reason when I start
> >Croquet
> >and hit "OK" on the URL it presents, I get a walkback. If I hit cancel I
> >can still play around though. I'm at work behind a firewall so maybe that
> >is affecting things.
> >
> >Anyway, this is all very stunning stuff! I'm amazed at what the engine
> >is capable of...that flapping American flag in that "maze" world looks
> >very realistic. The splooshing water effect is great! I could spend
> >hours clicking on Alan's face just to see it. :)
> >
> >Croquet immediately reminds me of an old VRML-ish 'environment' called
> >Alphaworld. Back in '95 it allowed people to connect with various
> >avatars, moving around in a 3D world. I don't know if they are
> >still around or not..you could teleport between different areas in
> >Alphaworld
> >as well. However alphaworld was very closed, and server based...and I
> >gather Croquet is peer-to-peer. Anyone remember Alphaworld?
> >
> >Anyway, Croquet is very cool...
>
>
> --
>
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