Croquet under linux problems

David A. Smith davidasmith at bellsouth.net
Sat Nov 9 21:14:49 UTC 2002


That is correct - I kept the OpenGL morph around just in case I needed to 
perform some very simple OpenGL tests. The GLX class has changed a lot 
recently, so it is a bit out of date. In any case, not really useful.

There is a class that tests the OpenGL setup. Just run:

TGraphicsTest open

and click on the "run tests" at the top of the resulting window.

David


At 10:00 PM 11/9/2002 +0100, you wrote:
>On Sat, 9 Nov 2002, Ned Konz wrote:
>
> > I built the VM as Bert described. I have GLX installed on my system, as
> > well as libffi.
> > When I drag the OpenGL morph from the Objects tool, I get the following
> > walkback.
> > It appears that aRenderer is a B3DHardwareEngine but should be a GLXUnix
> > instead.
>
>As far as I can tell, the OpenGL morph is a left-over from debugging. You
>should use the Teapot morph instead.
>
>-- Bert




More information about the Squeak-dev mailing list