Rollback with Croquet -- Harware issue ?

Hans Beck HNBeck at t-online.de
Mon Nov 18 20:32:39 UTC 2002


Hi,

Andreas.Raab at gmx.de wrote:
>>a very good hint (I use a Toshiba Satellite Pro 4600 with Trident 
>>Cyberbladechip) but unfortunately it doesn't help. Quake III works
>>fine (which doesn't before), but Croquet hangs if using the scitech
>>setting "maximum combability", and Croquet crashes completely with
>>VM Error if using the setting "maxium speed". I'm using Win2k.
> 
> 
> Could you send me the full output of TGraphicsTest for both settings?! I'd
> be interested in seeing if there's anything I can spot.
> 
> Cheers,
>   - Andreas
> 
here you get the output of TGraphicstest and the crash.dmp for the 
maximum speed case. Good luck :-))

Hans

-------------- next part --------------
####################################################################
# Setting maximum compability
####################################################################

Tea graphics tests starting...

Looking for log file Squeak3D.log ... success
Deleting old log file ... success
Here is the entire log: 

---- Initializing OpenGL ----


#### Checking pixel format 1:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 0
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 2:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 16
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 3:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 8
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0
===> This is an accelerated driver

#### Checking pixel format 4:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 5:
flags (60): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 0
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 6:
flags (60): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 16
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 7:
flags (60): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 8
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 8:
flags (60): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 9:
flags (4197): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 0
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 10:
flags (4197): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 16
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 11:
flags (4197): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 8
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16
===> This is an accelerated mini-driver

#### Checking pixel format 12:
flags (4197): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 13:
flags (4220): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 0
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 14:
flags (4220): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 16
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 15:
flags (4220): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 8
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 16:
flags (4220): PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 17:
flags (4216): PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 0
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 18:
flags (4216): PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 16
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 19:
flags (4216): PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 8
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Checking pixel format 20:
flags (4216): PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_ACCELERATED PFD_GENERIC_FORMAT 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 0
accumBits = 64
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 16
accumGreenBits = 16
accumBlueBits = 16
accumAlphaBits = 16

#### Selected pixel format (3) ####
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 24
depthBits = 32
stencilBits = 8
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

OpenGL vendor: SciTech Software, Inc.
OpenGL renderer: GLDirect Trident Video Accelerator CyberBlade-XP  v5.8125.22
OpenGL version: 1.2 Mesa 3.1
OpenGL extensions: GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_logic_op GL_EXT_blend_subtract GL_EXT_vertex_array GL_EXT_texture_object GL_EXT_texture3D GL_MESA_window_pos GL_MESA_resize_buffers GL_EXT_rescale_normal GL_EXT_abgr GL_NV_texgen_reflection GL_EXT_paletted_texture GL_EXT_shared_texture_palette 3DFX_set_global_palette 
### Renderer created!


ANALYSIS:
This hardware has accelerated OpenGL support (good news).
This hardware has sufficient depth buffer support (good news).
This hardware has stencil buffer support (good news).

SUMMARY: This system should be capable of running Tea just fine.


#######################################################################################
# Setting maximum speed
#######################################################################################

Tea graphics tests starting...

Looking for log file Squeak3D.log ... success
Deleting old log file ... success
Here is the entire log: 

---- Initializing OpenGL ----


#### Checking pixel format 1:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 0
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 2:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 16
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 3:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 32
stencilBits = 8
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0
===> This is an accelerated driver

#### Checking pixel format 4:
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 32
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 5:
flags (36): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 0
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 6:
flags (36): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 16
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 7:
flags (36): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 32
stencilBits = 8
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Checking pixel format 8:
flags (36): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 32
stencilBits = 0
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

#### Selected pixel format (3) ####
flags (37): PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER 
pixelType = PFD_TYPE_RGBA
colorBits = 32
depthBits = 32
stencilBits = 8
accumBits = 0
auxBuffers = 0
layerType = 0
redBits = 8
redShift = 16
greenBits = 8
greenShift = 8
blueBits = 8
blueShift = 0
alphaBits = 0
alphaShift = 0
accumRedBits = 0
accumGreenBits = 0
accumBlueBits = 0
accumAlphaBits = 0

OpenGL vendor: SciTech Software, Inc.
OpenGL renderer: GLDirect
OpenGL version: 1.1
OpenGL extensions: GL_EXT_vertex_array GL_EXT_clip_volume_hint GL_EXT_stencil_wrap GL_ARB_multitexture GL_SGIS_multitexture WGL_EXT_swap_control GL_EXT_stereo GL_DGL_stereo_auto_perspective
### Renderer created!


ANALYSIS:
This hardware has accelerated OpenGL support (good news).
This hardware has sufficient depth buffer support (good news).
This hardware has stencil buffer support (good news).

SUMMARY: This system should be capable of running Tea just fine.
-------------- next part --------------
---------------------------------------------------------------------
Mon Nov 18 19:48:18 2002

Exception code: C0000005
Exception addr: 10015604
Access violation (read access) at 00000000
EAX:00000000	EBX:00000000	ECX:0006F67C	EDX:00000003
ESI:00000000	EDI:0006F78C	EBP:0000007C	ESP:0006F6CC
EIP:10015604	EFL:00010212
FP Control: FFFF037F
FP Status:  FFFF0120
FP Tag:     FFFFFFFF

Current byte code: 160
Primitive index: 117
Stack dump follows:

283679208 B3DHardwareEngine>initializeIn:
283420508 B3DHardwareEngine class>newIn:
283420416 TeapotMorph>newGLXIn:
283415024 TeapotMorph>initialize
283414932 Morph>initializeToStandAlone
283414840 Morph class>newStandAlone
283414748 Object>launchPartVia:label:
283414564 [] in SimpleButtonMorph>doButtonAction
283414656 BlockContext>ensure:
283414472 Cursor>showWhile:
283414300 SimpleButtonMorph>doButtonAction
283414208 EventHandler>send:to:withEvent:fromMorph:
283414116 EventHandler>startDrag:fromMorph:
283413932 Morph>startDrag:
283413696 MouseClickState>drag:
283413604 MouseClickState>handleEvent:from:
283413224 HandMorph>handleEvent:
283411640 HandMorph>processEvents
283411548 [] in WorldState>doOneCycleNowFor:
283411456 SequenceableCollection>do:
283411364 WorldState>handsDo:
283411272 WorldState>doOneCycleNowFor:
283406288 WorldState>doOneCycleFor:
283406196 PasteUpMorph>doOneCycle
281323812 [] in Project class>spawnNewProcess
281323996 [] in BlockContext>newProcess

---------------------------------------------------------------------
Mon Nov 18 19:49:04 2002

Exception code: C0000005
Exception addr: 10015604
Access violation (read access) at 00000000
EAX:00000000	EBX:00000000	ECX:0006F67C	EDX:00000003
ESI:00000000	EDI:0006F78C	EBP:0000007C	ESP:0006F6CC
EIP:10015604	EFL:00010212
FP Control: FFFF037F
FP Status:  FFFF0120
FP Tag:     FFFFFFFF

Current byte code: 160
Primitive index: 117
Stack dump follows:

283268608 B3DHardwareEngine>initializeIn:
283268480 B3DHardwareEngine class>newIn:
283268388 TeapotMorph>newGLXIn:
283262996 TeapotMorph>initialize
283262904 Morph>initializeToStandAlone
283262812 Morph class>newStandAlone
283262720 Object>launchPartVia:label:
283262536 [] in SimpleButtonMorph>doButtonAction
283262628 BlockContext>ensure:
283262444 Cursor>showWhile:
283262272 SimpleButtonMorph>doButtonAction
283262180 EventHandler>send:to:withEvent:fromMorph:
283262088 EventHandler>startDrag:fromMorph:
283261904 Morph>startDrag:
283261668 MouseClickState>drag:
283261576 MouseClickState>handleEvent:from:
283261196 HandMorph>handleEvent:
283259612 HandMorph>processEvents
283259520 [] in WorldState>doOneCycleNowFor:
283259428 SequenceableCollection>do:
283259336 WorldState>handsDo:
283259244 WorldState>doOneCycleNowFor:
283254168 WorldState>doOneCycleFor:
283254076 PasteUpMorph>doOneCycle
281323812 [] in Project class>spawnNewProcess
281323996 [] in BlockContext>newProcess

---------------------------------------------------------------------
Mon Nov 18 19:49:54 2002

Exception code: C0000005
Exception addr: 10015604
Access violation (read access) at 00000000
EAX:00000000	EBX:00000000	ECX:0006F67C	EDX:00000003
ESI:00000000	EDI:0006F78C	EBP:0000007C	ESP:0006F6CC
EIP:10015604	EFL:00010212
FP Control: FFFF007F
FP Status:  FFFF0120
FP Tag:     FFFFFFFF

Current byte code: 160
Primitive index: 117
Stack dump follows:

283484344 B3DHardwareEngine>initializeIn:
283484216 B3DHardwareEngine class>newIn:
283484124 TeapotMorph>newGLXIn:
283478924 TeapotMorph>initialize
283478548 Morph class>new
281712448 TeapotMorph class>startFullScreen
281712356 UndefinedObject>DoIt
281709492 Compiler>evaluate:in:to:notifying:ifFail:
281709636 [] in ParagraphEditor>evaluateSelection
281709400 BlockContext>on:do:
281709164 ParagraphEditor>evaluateSelection
281709072 ParagraphEditor>doIt
281709256 [] in ParagraphEditor>doIt:
281708980 Controller>terminateAndInitializeAround:
281708888 ParagraphEditor>doIt:
281708772 ParagraphEditor>dispatchOnCharacter:with:
281708548 ParagraphEditor>readKeyboard
281708456 TextMorphEditor>readKeyboard
281708348 [] in TextMorph>keyStroke:
281708256 TextMorph>handleInteraction:fromEvent:
281708164 TextMorphForEditView>handleInteraction:fromEvent:
281708020 TextMorph>keyStroke:
281707928 TextMorphForEditView>keyStroke:
281707744 TextMorph>handleKeystroke:
281707652 KeyboardEvent>sentTo:
281707560 Morph>handleEvent:
281707468 Morph>handleFocusEvent:
281707836 [] in HandMorph>sendFocusEvent:to:clear:
281707376 PasteUpMorph>becomeActiveDuring:
281707192 HandMorph>sendFocusEvent:to:clear:
281707100 HandMorph>sendEvent:focus:clear:
281707008 HandMorph>sendKeyboardEvent:
281706876 HandMorph>handleEvent:
281706784 HandMorph>processEvents
281706692 [] in WorldState>doOneCycleNowFor:
281706600 SequenceableCollection>do:
281706508 WorldState>handsDo:
281706416 WorldState>doOneCycleNowFor:
281706288 WorldState>doOneCycleFor:
281706196 PasteUpMorph>doOneCycle
281323812 [] in Project class>spawnNewProcess
281323996 [] in BlockContext>newProcess



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