TrueType based TextStyle
PhiHo Hoang
phiho.hoang at rogers.com
Fri Nov 29 18:15:47 UTC 2002
Yoshiki,
This is very cool, thanks.
What a leverage, 12KB of C# code
(TrueTypeTextStyle.cs ;-)
bring 73MB of fonts to my Squeak
(that's how small my 'windows\Fonts'
directory is).
It even works with VI4 :-)
Would you please put it on SqueakMap.
Cheers,
PhiHo.
----- Original Message -----
From: <Yoshiki.Ohshima at acm.org>
To: <squeak-dev at lists.squeakfoundation.org>
Cc: <m.rueger at acm.org>; <Andreas.Raab at gmx.de>; <dastrs at bellsouth.net>;
<dpreed at reed.com>; <kim.rose at squeakland.org>
Sent: Friday, November 29, 2002 10:31 AM
Subject: TrueType based TextStyle
> Hello,
>
> I'm guessing there is something similar to this, but this is a
> change set that allows you to use TrueType based glyphs as a font for
> a normal TextStyle. You don't have to install any additional plugins,
> and the "default" glyph (MS Sans Comic) in the vanilla 3.2 image can
> be used once you file this in.
>
> One glitch is that when you rotate the TextMorph with a TT style, it
> loses the nice Anti-Aliased edge. I think it must be a matter of
> selecting right combination rule, but not quite sure which one and
> where is the place to fix.
>
> The following is the comment from the preamble.
>
> Enjoy,
>
> -- Yoshiki
>
> "Change Set: TrueTypeTextStyle
> Date: 29 November 2002
> Author: Yoshiki Ohshima
>
> This change set will allow you to use TrueType based outline glyphs as a
TextStyle. Once you load this change set, you will see 'ComicSansMS' style
in the 'Change font' halo menu. You can add new styles by calling
TTCFont>>newTextStyleFromTTFile:. I don't know where those TT fonts are
located on Mac, but it should work if you specify the correct path. You
definitely will want to try symbol.ttf:-)
>
> This change set was first written for the multilingualized Squeak and
.TTC (TrueType Collection) file. The name of the class and the category
name are reminiscent of it."
>
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