[BUG][FIX] Thumbnails in Holders (EToy)
Alan Kay
squeak-dev at lists.squeakfoundation.org
Mon Sep 30 23:29:34 UTC 2002
Hi Bert --
This once worked. Thanks for fixing it when it broke.
Cheers,
Alan
-----
At 11:48 PM +0200 9/30/02, Bert Freudenberg wrote:
>It seems like noone used thumbnails in Holders before? My son needed this
>to hold levels for a game. Since each level is almost full-screen,
>thumbnailing them was the only viable solution I could think of. So here's
>a one-line fix to make it work:
>
>"Change Set: ThumbHolderFix-bf
>Date: 30 September 2002
>Author: Bert Freudenberg
>
>Makes getValueAtCursor and getGraphicAtCursor for a Holder showing
>thumbnails return the represented morph. Before, the thumbnail itself was
>returned which caused the animation to be played at thumbnail size."
>
>-- Bert
>
>Content-Type: APPLICATION/x-gzip; name="ThumbHolderFix-bf.1.cs.gz"
>Content-ID: <Pine.LNX.4.44.0209302348500.15373 at balloon.cs.uni-magdeburg.de>
>Content-Description:
>Content-Disposition: attachment; filename="ThumbHolderFix-bf.1.cs.gz"
>
>Attachment converted: Macintosh HD:ThumbHolderFix-bf.1.cs.gz
>(????/----) (00072883)
--
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