how to get Croquet?

Andreas Raab andreas.raab at gmx.de
Mon Aug 4 21:52:34 UTC 2003


> Ah, waiting is so hard. At the moment I'm mainly interested 
> in how they do the OpenGL stuff. From what I figured out from
> some mails here on the list they'r not using Ballod3D, right?

Right. Err ... wrong. Well, it depends ;-) We are using the "basic support"
which is provided by Balloon3D for handling certain (otherwise quite
complex) issues with respect to cross-platform support. What's used from
Balloon3D is effectively the equivalent of the wgl/glx/agl layers on the
various operating systems, managing the OS-integration and windowing system
problems.

The actual rendering engine goes straight into OpenGL though. While we are
polymorphic to some of the B3D rendering stuff (to the extent that I
actually happen to think it should be pretty straightforward to run even
Wonderland on top of the Croquet OpenGL bindings) there is very little (if
any) overlap between Balloon3D's framework(s) and the Croquet framework(s).

Cheers,
  - Andreas



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