[SqueakMap] Problem Loading Connectors 1.9
Ken G. Brown
kbrown at tnc.ab.ca
Thu Feb 6 22:48:46 UTC 2003
On Windows 2000, I downloaded a fresh 3.5a-5168 image along with
Squeak-Win32-3.2.3-VM, opened Squeak up, created a new morphic project,
installed SqueakMap with "Package Loader" from the World menu/"open..."
submenu. Installation went smoothly resulting in a SM Package Loader opening
up. I did an 'update map from the net' from the left pane menu, deselected
some checkboxes in the same menu, then attempted to download Connectors 1.9.
Got the walkback below. What am I missing? Which Vm should I be using?
Thx for any help,
Ken G. Brown
--------------------------
6 February 2003 3:35:13 pm
VM: Win32 - Squeak3.3alpha of 24 January 2002 [latest update: #4967]
Image: Squeak3.5alpha [latest update: #5168]
UndefinedObject(Object)>>doesNotUnderstand:
Receiver: nil
Arguments and temporary variables:
aMessage: a Message with selector: #download and arguments: #()
Receiver's instance variables:
nil
[] in SMLoader>>downloadPackage
Arguments and temporary variables:
installer: nil
BlockContext>>ensure:
Receiver: [] in SMLoader>>downloadPackage
Arguments and temporary variables:
aBlock: [] in CursorWithMask(Cursor)>>showWhile:
returnValue: nil
Receiver's instance variables:
sender: BlockContext>>ensure:
pc: 69
stackp: 0
nargs: 0
startpc: 60
home: SMLoader>>downloadPackage
CursorWithMask(Cursor)>>showWhile:
Receiver: ((CursorWithMask
extent: 16 at 16
depth: 1
fromArray: #(
2r0
2r11111111111111100000000...etc...
Arguments and temporary variables:
aBlock: [] in SMLoader>>downloadPackage
oldcursor: ((CursorWithMask
extent: 16 at 16
depth: 1
fromArray: #(
2r0
2r1...etc...
Receiver's instance variables:
bits: a Bitmap of length 16
width: 16
height: 16
depth: 1
offset: -1 at -1
maskForm: Form(16x16x1)
--- The full stack ---
UndefinedObject(Object)>>doesNotUnderstand:
[] in SMLoader>>downloadPackage
BlockContext>>ensure:
CursorWithMask(Cursor)>>showWhile:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SMLoader>>downloadPackage
SMLoader>>perform:orSendTo:
[] in MenuItemMorph>>invokeWithEvent:
BlockContext>>ensure:
CursorWithMask(Cursor)>>showWhile:
MenuItemMorph>>invokeWithEvent:
MenuItemMorph>>mouseUp:
MenuItemMorph>>handleMouseUp:
MouseButtonEvent>>sentTo:
MenuItemMorph(Morph)>>handleEvent:
MorphicEventDispatcher>>dispatchDefault:with:
MorphicEventDispatcher>>dispatchEvent:with:
MenuItemMorph(Morph)>>processEvent:using:
MorphicEventDispatcher>>dispatchDefault:with:
MorphicEventDispatcher>>dispatchEvent:with:
MenuMorph(Morph)>>processEvent:using:
MenuMorph(Morph)>>processEvent:
MenuMorph>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendMouseEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor:
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess
[] in BlockContext>>newProcess
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