Newbie Questions
Jeff Longland
jlonglan at uwo.ca
Fri Jul 4 17:38:38 UTC 2003
Thanks to everyone for their replies - I've been poking around in the dark
for a few weeks now. It's really nice to find a helpful, responsive
community!
Ned - I've never done any work with Smalltalk, but I've used Java, C, etc.
in the past. I'd like to code Smalltalk directly, but I suppose what I've
been using is the eToys system. Up to this point, I've been creating
objects and manipulating them using tiles. What is the usual development
environment?
Edgar - Thank you for the files. I apologize for my lack of knowledge, I'm
confused by how to implement your SnakeMorph. I select a new morph of
SnakeMorph and it loads the blue rectangle and the yellow tail. How do I
control the movement of the Snake, as well as connecting the tail to the
Snake?
Bert - I installed the changes. Do the changes apply to the penDown
command - or only TurtleTrails? Or does penDown belong to TurtleTrails?
I'm not really familiar with Smalltalk and creating forms, etc. I'd prefer
to continue developing using eToys / tiles for the simple fact that I'd like
to get the snake/rectangle working this afternoon. Thank you to everyone
for their help, I'm feeling more confident in my exploration of Squeak.
I'm having a small problem at the moment as well - my penDown command is no
longer leaving a trail on top of my rectangle which I created with the paint
tool. The trail shows up below the rectangle - I had it working at one
point, but I can't remember quite how. Ideas?
Thanks,
Jeff
----- Original Message -----
From: "Jeff Longland" <jlonglan at uwo.ca>
To: "The general-purpose Squeak developers list"
<squeak-dev at lists.squeakfoundation.org>
Sent: Friday, July 04, 2003 8:46 AM
Subject: Re: Newbie Questions
> I'm a new Squeak user and I'm not trying to tackle anything too difficult
at
> the moment, or at least I didn't think so initially. I'm working on
> creating an object (a snake) that will travel along the edge of a
rectangle
> while leaving a trail. As the snake works around the rectangle and comes
> back to its starting point, the snake will view the existing trail as the
> new wall - making smaller and smaller rectangles, until the snake has
> covered the surface area of the rectangle. Ideally, I'd like to be able
to
> move the snake object into any shape and it will cover the surface area in
> the same manner as the above mentioned rectangle. I've been using penDown
> to create a pen trail behind the snake, but my major problem is that the
> sensor on my object is unable to view the pen trail. I've searched around
> quite a bit and I've seen mention of transparent playfields, adjusting the
> display depth, and a method that refreshes the playfield - but Squeak
> documentation seems to be somewhat scattered. I've been playing with
Squeak
> for a while now, and I'm slowly getting the hang of everything - but it's
> taken quite a while. Does anyone have any suggestions on how I can make
the
> pen trails visible to my sensor? Or any other suggestions for the project
> and my journey through Squeak?
>
> Thanks!
> Jeff
>
>
> ----- Original Message -----
> From: "Lic. Edgar J. De Cleene" <edgardec2001 at yahoo.com.ar>
> To: "squeakdev" <squeak-dev at lists.squeakfoundation.org>
> Sent: Friday, July 04, 2003 6:32 AM
> Subject: Re: Newbie Questions
>
>
> > On 03/07/03 23:08, "Jeff Longland" <jlonglan at uwo.ca> wrote:
> >
> > > Is the squeak-dev list open for newbie questions? Or is it dedicated
> more
> > > towards developing Squeak itself?
> > >
> > > Thanks,
> > > Jeff
> > Welcome Jeff:
> >
> > This is the site.
> >
> > And I ready to answer newbie / begginers questions.
> >
> > For deep questions , are many others too.
> >
> > Cheers
> > edgar
> >
>
>
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