is squeak really object oriented ?

Jecel Assumpcao Jr jecel at merlintec.com
Thu May 22 21:15:55 UTC 2003


On Thursday 22 May 2003 17:15, Andreas Raab wrote:
> Yayy! What beautiful heretic questions ;-)))
>
> BTW, if you are interested in this area you should give eToys a try.
> They do many of the things you're describing, e.g., make objects
> tangible and therefore become more oriented to dealing with objects
> instead of text input.

Another thing to try in Squeak is MorphicWrappers 
(http://www.dm.uba.ar/MathMorphs/) though you might have to get Squeak 
2.7 for that.

This question was investigated early in Smalltalk's history in several 
interesting projects, including the Alternate Reality Kit (ARK) by 
Randy Smith.

"Experience with the Alternate Reality Kit: An Example of the Tension 
Between Literalism and Magic" in IEEE Computer Graphics & Applications, 
Sep 1987, pp. 42-50

http://www.cs.berkeley.edu/~maratb/cs263/paper/node12.html

This was the inspiration for the Self dialect of Smalltalk where your 
other questions about classes and copying were explored.

If you want to know more about objects capable of copying themselves, 
look up the "Von Neumann machine" (not Von Neumann computer!).

http://www.brunel.ac.uk/depts/AI/alife/al-vonca.htm

-- Jecel



More information about the Squeak-dev mailing list