Dialog warn: equivalent in squeak

Stephane Ducasse ducasse at iam.unibe.ch
Wed May 28 08:00:29 UTC 2003


Joe

you are right. inform: in Object is not really good.


On Wednesday, May 28, 2003, at 02:07 AM, Joel Shellman wrote:

> This is an example of the oddness (to me) I was referring to about 
> Object
> being bloated. Isn't this completely absurd to have this inform method 
> on
> Object?
>
> The funny thing is all it does is delegate to:
>
> PopUpMenu inform: 'hello'
>
> Which to me makes a lot more sense.
>
> I find it rather odd/interesting that Bob referred to the method on 
> Object
> instead of to PopUpMenu. Anyway... I'll go review those other threads 
> that
> Julian referred me to and see if I can make myself useful on that 
> subject.
>
> -joel shellman
>
> ----- Original Message -----
> From: "Bob Arning" <arning at charm.net>
> To: <Brian.Bovaird at NOVELLUS.com>; 
> <squeak-dev at lists.squeakfoundation.org>
> Sent: Tuesday, May 27, 2003 9:13 AM
> Subject: Re: Dialog warn: equivalent in squeak
>
>
> On Tue, 27 May 2003 09:05:28 -0700 "Bovaird, Brian"
> <Brian.Bovaird at NOVELLUS.com> wrote:
>> In VisualWORKS I can use
>>
>> Dialog warn: 'hello'
>>
>> to create a pop up that displays my string 'hello' and have an OK 
>> button.
>>
>> Is there an equivalent in Squeak. I looked but did not find one.
>
> self inform: 'hello'
>
> Cheers,
> Bob
>
>



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