ElastoLab physics code released
ducasse
ducasse at iam.unibe.ch
Mon Sep 8 06:20:00 UTC 2003
Hi dvid
this is a great news (at least for my wife who is a physic teacher).
how are you dealing with the C or C++ parts? did you port them into
Squeak? do we need a plugin? Is it running on mac/pc?
Stef
On Lundi, sep 8, 2003, at 17:51 Europe/Zurich, David Buck wrote:
> I'm releasing the ElastoLab physics as open source and I've ported it
> to Squeak. If you'd like to try it, visit:
>
> http://www.simberon.com/Services/SmalltalkSoftware/
>
> The classes in SimulatedPhysics.st offer basic physics simulation of
> particles, gravity, air resistance, springs and elastics. This code
> is fairly clean and works quite well. The code in
> SimulatedPhysicsAdvanced.st covers barriers and rods which are much
> more computationally difficult and contain some messy code and
> algorithms. The code in SimulatedPhysicsTestcases.st provides
> testcases for some things in the SimulatedPhysics.st package but
> doesn't yet test the advanced code. At this time, there is no
> additional documentation. I'd suggest just looking at the testcases
> and trying things from there.
>
> There's no GUI with this code. I'd like to see what other people can
> do with it. The SimulatedPhysics part should be fairly easy to
> convert to 3D if you wish. The Advanced part is much more difficult
> to make 3D because of rods need a tensor matrix instead of just a
> number for the moment of inertia and because of barriers which require
> a 3D plane model instead of just a line.
>
> If you'd like to see what this physics code is capable of doing, check
> out ElastoLab at:
> http://www.simberon.com/home.htm
>
> I'd like advice from the Squeak community on license options. I could
> use the Squeak license (although its references to Apple seem strange
> in this context). What do other people do?
>
> Anyway, for now, the code is there and you can play with it. If you
> have any improvements or enhancements, e-mail them to me and I'll put
> them up on the site.
>
> Have fun - that's what it's all about.
>
> David Buck
> Simberon Inc.
> www.simberon.com
>
>
>
>
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