[q] Modal dialogs (not working ?)
Lic. Edgar J. De Cleene
edgardec2001 at yahoo.com.ar
Mon Sep 8 20:59:10 UTC 2003
On 08/09/03 07:18, "Bert Freudenberg" <bert at isg.cs.uni-magdeburg.de> wrote:
> Lic. Edgar J. De Cleene wrote:
>
>> On 07/09/03 10:57, "Bob Arning" <arning at charm.net> wrote:
>>
>>> On 07 Sep 2003 11:02:02 +0200 Martin Drautzburg <martin.drautzburg at web.de>
>>> wrote:
>>>>>> Okay I understand that the world menu works. But how can I block an
>>>> "application" until the modal dialog has exited ? I mean like
>>>> evenything that is in a SystemWindow.
>>>
>>> 1. Don't
>>
>> Martin:
>> And besides Bob excelent advice you still want have a SystemWindow with
>> fields, buttons, etc you could do:
>>
>> Your code hier
>>
>> [done]
>> whileFalse: [World doOneCycle].
>
> But this will not make your dialog modal (try it!). Which is a Good
> Thing, as others have pointed out.
>
> Hey Martin: Why is it you want to repeat all the silly mistakes bad UI
> designers force upon the world?
>
> --
> Bert
>
Bert:
I have that code working in my TEG.
Perhaps we have different opinion of what is a Dialog.
FillInTheMorph is the example what I point (and have this code too).
For me, a Dialog is a window what stay in place , with buttons, pictures,
text, etc, and what stay in place until you click on a special place.
I glad to read your concept.
Cheers.
Edgar
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