How to Remove Windows from "world" (world.submorphs) using
code?(from workspace)
Hernan Tylim
htylim at yahoo.com.ar
Sat Aug 21 01:54:24 UTC 2004
Hi Milan,
This will remove all EllipseMorph instances from the
ActiveWorld.
(ActiveWorld submorphs select: [:ea | ea isKindOf: EllipseMorph ])
do: [:ea | ea delete]
Hope it helps.
Regards,
Hernán
> -----Original Message-----
> From: squeak-dev-bounces at lists.squeakfoundation.org
> [mailto:squeak-dev-bounces at lists.squeakfoundation.org] On
> Behalf Of Milan Zimmermann
> Sent: Friday, August 20, 2004 9:45 PM
> To: squeak-dev at lists.squeakfoundation.org
> Subject: How to Remove Windows from "world" (world.submorphs)
> using code?(from workspace)
>
>
> Hello,
>
> I think I have seen some code to do this but cannot find it
> on Swiki or the
> mailing list.
>
> The reason I am trying this: I have a simple "game" which has
> a yellow ellipse
> in it, when running it, something there keeps creating large
> amount of
> yellow ellipses (perhaps copies) that are visible when I do
> WorldMenu-->Windows-->find window-->Ellipse999.
>
> I would like to write code to remove them, and then try to
> find what's
> creating them. I know I can do WorldMenu-->Windows-->find
> window-->Ellipse999, click "x", but that would take forever
> .. plus I will
> learn this way.
>
> Appreciate any hints, thanks, Milan
>
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