[RANT] Come on people! ;)
Hannes Hirzel
hirzel at spw.unizh.ch
Thu Dec 16 18:04:50 UTC 2004
Stéphane Rollandin wrote:
> goran.krampe at bluefish.se wrote:
>
>> The illusion that Squeak is moving fast is also due to all the cool
>> packages that are moving fast - but those are built on top of Squeak and
>> aren't causing things to break.
>
>
> what I call Squeak includes a lot of packages. my own application builds
> on top of a large code base.
...
>
> this may very well be your impression. for example to me wonderland is
> not dead code, and I use it: I developed a 3D game with it that is not
> finished yet and that I left aside for one year, being busy with
> something else. I definitely intend to finish it, but I don't know when,
> as I'm a slow programmer :)
The issue with Balloon3D / Wonderland is resolved. There is a 3.8
compatible package on Squeakmap since one day and a half.
>
>>> we may have a real problem here if there is not some sort of
>>> centralized direction for Squeak development, or at least common
>>> goals and strong guidelines.
No we do not have a problem. We want a stable kernel and additional
packages to load in. We are on a good way towards that goal.
Hannes
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