UI Look & Feel support

Gary McGovern zeppy at australia.edu
Mon Feb 9 18:18:56 UTC 2004


I'll go with what Alan is saying here. If you've never used windows there's
not much intuitive about it unless you've been using it for a while. It
took me ages to learn Windows without a manual. It's not human nature for x
to close a window, or  _ to minimize a window
Gary


>Hi Andre --
>
>At 9:27 AM +0100 2/7/04, Andre Schnoor wrote:
>>Hi,
>>
>>I'm an old Smalltalker and have been around with st80 since 1988. 
>>Currently I'm doing some work with VW, which is absolutely great, 
>>but too expensive for an early stage startup project.
>>
>>I like the openness and portability of Squeak and am evaluating if 
>>it could be a platform for serious development and deployment of 
>>"shrink wrapped" end user applications on Win32, MacOS 9, OS X and 
>>Linux (knowledge based music composition in my case, hell of a 
>>complex domain with a high demand on graphical user interaction).
>>
>>I could not yet find any conventional UI and Look & Feel support for 
>>squeak. With "conventional UI" I mean something that an average user 
>>can instantly recognize as something he is already familiar with.
>>
>>I experienced that users decide within 30 seconds after opening a 
>>new application if they stay with it or go away. So I believe they 
>>should better see something familiar ;-)
>
>So how did the Mac GUI become so popular when there was nothing like 
>it beforehand? How did the games GUIs get popular when there were no 
>games before them? I think it is possible to make new GUIs that 
>people can decide they like in the first moments (but consider the UI 
>of a skateboard or a bicycle, both of which require learning). For 
>example, many thousands of children and adults around the world are 
>happily using the etoy interface and we've never heard a wish for 
>something that looks more like MS.
>
>>
>>Where can I find resources for such kind of UI for Squeak? Do they exist?
>
>There have been various GUI kits in Squeak, including one I liked by 
>Jim Benson. Perhaps he and others on the list can tell us the current 
>state of UI builders.
>
>Cheers,
>
>Alan
>
>>Any help is appreciated.
>>
>>Andre
>>
>>
>
>
>-- 
>
>
>
>
>






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