Apple fonts in 3.7?

ducasse ducasse at iam.unibe.ch
Fri Feb 20 09:35:10 UTC 2004


can someone tell me the time to design a new font?

Stef

On 20 févr. 04, at 06:39, Doug Way wrote:

>
> On Thursday, February 19, 2004, at 08:48 PM, Andreas Raab wrote:
>
>> The punctuation characters in the default font are *really* off - 
>> just look
>> at ":=" and watch how bad the weight, the spacing, and the match of 
>> the
>> characters are. Really, the default font is unusable for programming 
>> (I
>> actually spent a couple of minutes trying to find an extra 
>> single-quote
>> which crept in before I wanted to get the NY font back). If anything 
>> let's
>> at least have a code font that's usable for programming!
>
> I agree that the weight/spacing problems in the punctuation characters 
> are pretty severe.
>
> But this shouldn't be *too* hard to fix with some tweaking, as Duane 
> suggested.  If we could at least fix the Accuny font (the default code 
> font), I think we'd be okay for 3.7.
>
> If anyone's interested in helping with this, try using Boris 
> Gaertner's MorphicFontEditor package to edit & save the fonts:  
> http://www.bgaertner.gmxhome.de/MorphicFontEditor.1.cs.gz
>
> Hmm, although one additional problem which should be fixed is that 
> Accuny-9 and Accuny-10 both have the same "size" (of 9 I think), which 
> causes problems for the font editor.  (And this also makes the line 
> spacing the same for both fonts, which seems wrong anyway... the 
> larger font should take up more vertical space.)
>
>>> Now, there were also the Comic bitmap fonts which were removed, which
>>> did not really have a close equivalent in the Accufonts... you may be
>>> referring more to these. (The replacement used for these was Accujen,
>>> which is at least sans-serif.)
>>
>> Whoever decided to use that replacement most certainly never used 
>> eToys
>> (which is the only place where it was consistently used). Well, 
>> somehow it
>> figures...
>
> Yeah, I'm not sure what to do about that.  It's sort of tempting to 
> just add the Comic font back in, since it doesn't really cause any 
> problems related to Squeak-L.  Just a matter of whether we want 
> non-free-but-maybe-still-legal fonts in the release.
>
> - Doug
>
>




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