[FIX] etoys rename variable
Scott Wallace
scott.wallace at squeakland.org
Thu Mar 11 09:24:42 UTC 2004
The attached fileout supplants Michael's earlier posting of this fix,
which had actually been a version suitable only for Squeakland. The
attached version is suitable for 3.7a.
From the preamble:
Change Set: renameVariable-yo
Date: 18 January 2004, revised 3/10/04
Author: Yoshiki Ohshima
Derived from Squeakland update 0198renameVariable-yo.cs
Make the rename variable feature work. As long as the variable is
not used in textually coded scripts, the cases like it is referenced
in the other player's script, multiple occurence in more than one
script, etc, are solved.
This update also fixes the long-standing bug that the menu-title of
the slot-info-button could show an internal slot symbol (e.g.
useGradientFill) rather than an external variable name (e.g.
gradientFill).
Some refinements and fixes added by Scott Wallace 7 March 04.
Integrated with 3.7a/5816 -- one method needed to be merged - Scott
Wallace 10 March 04.
At 4:58 PM -0800 3/9/04, Michael Rueger wrote:
>A somewhat larger fix for problems regarding renaming of a variable in etoys.
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