[BUG] display depth endian

ICHIKAWA, Yuji y.ich at f3.dion.ne.jp
Sat Mar 13 02:25:37 UTC 2004


Here is a change set to fix it.

Cheers,
-
ICHIKAWA, Yuji

----- Original Message ----- 
From: "ICHIKAWA, Yuji" <y.ich at f3.dion.ne.jp>
To: "The general-purpose Squeak developers list"
<squeak-dev at lists.squeakfoundation.org>
Sent: Saturday, March 13, 2004 12:12 AM
Subject: [BUG] display depth endian


> Hi,
>
> When you move between projects, Squeak saves the display depth of the
> project just before in the method Project>>enter:revert:saveForRevert:.
> However, As "Display depth" returns the absolute value of the instance
> variable "depth" of Display, you lose the information of endian.
> Both 3.6 and 3.7a.
>
> I don't know the impact of this, but if Squeak supports both endians for
the
> performance, why don't you fix it?
>
> Cheers,
> -
> ICHIKAWA, Yuji
>
>
>
>
>
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