Controlling Morphic Drawing Order
Ken Causey
ken at kencausey.com
Tue Mar 16 21:06:01 UTC 2004
I'm exploring the possibility of game development with Squeak and while
wanting to leverage the power that Morphic provides I need some
additional leverage in the drawing order. In particular I need to be
able to specify drawing before and after submorph drawing occurs.
My initial naive assumption was that I could do something like the
following:
MyMorph>>drawOn: aCanvas
"Incorrect assumptions here"
"Do before-submorphs drawing here"
"Submorph drawing"
super drawOn: aCanvas
"Do after-submorphs drawing here"
Quick tests showed that I was wrong and that submorph drawing was
occurring after drawOn: was called and returned. I wrestled with trying
to work out the actual drawing order until I realized that a debugging
stack would be helpful (duh) and I decided on this method which seems to
work:
MyMorph>>fullDrawOn: aCanvas
"This works I think"
"Do before-submorphs drawing here"
"Draw submorphs"
super fullDrawOn: aCanvas
"Do after-submorphs drawing here"
In reality the "after-submorphs drawing" hook here is pointless as you
can just do that in your normal drawOn: which will be called by Morph
fullDrawOn:.
Just thought I would pass this on to others and solicit comments. Also
with any luck when I forget this in 6 months the search terms I'm
inclined to use will find this email. ;)
Ken
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