Class comments!?
Blake
blake at kingdomrpg.com
Mon Oct 25 04:30:34 UTC 2004
On Sun, 24 Oct 2004 21:22:37 -0700, Ned Konz <ned at squeakland.org> wrote:
> Instead of spending the time to fuel a largely pointless discussion, we
> could
> have read the code and figured out first-rate comments for it.
>
> Perhaps the average time to write an email is less than the time to
> write a
> class comment. However, the educational opportunity is generally less.
I dunno. I found the discussion very educational; it gave me a good idea
of how a really intelligent comment system should work.
I also thought it was telling that in the last couple of weeks there was a
correction to the Time class comment--because the existing one was wrong
(and misleading)!
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