Graphics Hardware Acceleration on Mac OS X
John M McIntosh
johnmci at smalltalkconsulting.com
Fri Sep 10 08:14:00 UTC 2004
Jim, when I do B3DSceneExplorerMorph new openInWorld
I can "enable hardware acceleration", then CPU goes to 30% or so and
rotation of the cube
is faster. So OpenGL does work on the 3.7.5b1 mac carbon vm. However
moving a morphic
over to intersect the drawing area results in a DNU. This as noted
requires the fix as mentioned.
On Sep 9, 2004, at 11:12 AM, Jim Benson wrote:
> When I run it on the Mac, the program works correctly in emulated mode.
> However, when I turn on hardware acceleration using the term:
>
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John M. McIntosh <johnmci at smalltalkconsulting.com> 1-800-477-2659
Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com
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