Anyone interested in game development with Squeak?

Bert Freudenberg bert at impara.de
Tue Aug 23 09:50:35 UTC 2005


Am 22.08.2005 um 23:11 schrieb Torsten Bergmann:

> See http://www.whysmalltalk.com/2005/04/flavors-of-smalltalk-for- 
> computer.html

Interesting links. Missing is for example Dungeoneers for the  
PalmPilot, written in PocketSmalltalk:

     http://www.pocketsmalltalk.com/dungeoneers/

Andrew Brault (http://www.pocketsmalltalk.com/pst-doc-whitepaper.html):

     "The medium-sized game Dungeoneers was written in a previous  
version of this system. Composed of over 100 classes and around 9000  
lines of code, it consumes only about 40k in compiled form, plus 10k  
for graphics and 23k for the virtual machine."

- Bert -




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